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Bootleg Jack
Potters Field
144
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Posted - 2012.06.25 17:16:00 -
[1] - Quote
The nullbears are too afraid of PvP to remove local, just go WH and forget about null/low...
I'm an American, English is my second language... |

Bootleg Jack
Potters Field
145
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Posted - 2012.06.25 17:54:00 -
[2] - Quote
James Amril-Kesh wrote:Removing local would be stupid, because then all alliances would have to do is invest some small amount of money on alts to stay camped, cloaked, on gates in specific systems and watch for people coming and going. The end result would be almost exactly the same as it is now.
That doesnt sound exactly the same at all to me, it sounds like people having to put forth effort to get intel.
I'm an American, English is my second language... |

Bootleg Jack
Potters Field
145
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Posted - 2012.06.25 17:55:00 -
[3] - Quote
Taihbea wrote:Womyn Power wrote:Will there ever be a Local Delay (or complete removal of local) in Nullsec?
As of current mechanics it's pretty much impossible to catch any ratter who isn't taking a **** or making food away from the keyboard or something. This means null has literally no risk for anyone competent enough to stay near the computer while 'playing' or competent enough to have a third party program that makes a noise whenever someone enters local (extremely common and easy to find btw lol!)
Does CCP ever plan to address this issue? boooohoooo. I have no problem catching ratters. What YOU want is easy kill. learn to play and HTFU.
Says the person defending EZMODE intel  I'm an American, English is my second language... |

Bootleg Jack
Potters Field
146
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Posted - 2012.06.25 18:07:00 -
[4] - Quote
OIC, responding to "learn to play..." with an ezmode comment is not allowed, you get what you dish out...
Beyond that it is a no brainer: * free intel * no equipment required * no slots required * no ship required * no isk * no effort
It is wrong on the face of it and obvious to anyone who is not defending their advantage...
I'm an American, English is my second language... |

Bootleg Jack
Potters Field
146
|
Posted - 2012.06.25 18:12:00 -
[5] - Quote
Andreus Ixiris wrote:James Amril-Kesh wrote:Removing local would be stupid, because then all alliances would have to do is invest some small amount of money on alts to stay camped, cloaked, on gates in specific systems and watch for people coming and going. The end result would be almost exactly the same as it is now. That sounds a lot like people having to spend real-life money and time watching gates - expending effort to provide reliable intelligence. That sounds like a system in which ennui and lapses in human judgement are a real issue. That sounds like something you'd have to work at and provide incentives to maintain. That sounds like something interesting.
That sounds like EvE, especially the effort part...
... except it is not EvE, in EvE intel is free, no effort required.
I'm an American, English is my second language... |

Bootleg Jack
Potters Field
146
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Posted - 2012.06.25 18:24:00 -
[6] - Quote
Because probes have not been invented yet...
I'm an American, English is my second language... |

Bootleg Jack
Potters Field
146
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Posted - 2012.06.25 18:58:00 -
[7] - Quote
Ptraci wrote:Bootleg Jack wrote:Because probes have not been invented yet...
Confirming that probes don't show up on dscan.
He has to press the button, they call it effort, there could even be a device, that takes a slot, that works better.
This is how EvE is supposed to work.
You forget this is allready worked out, all of this is used every day in WH space.
I'm an American, English is my second language... |

Bootleg Jack
Potters Field
146
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Posted - 2012.06.25 20:36:00 -
[8] - Quote
Alaya Carrier wrote:Nicolo da'Vicenza wrote:Bootleg Jack wrote:Because probes have not been invented yet... But once you launched a probe, the element of surprise would have been lost and the ratter would immediately dock up, putting you back where you were before. Just kidding, everyone willing to mash d-scan every 2 seconds would have moved to wormholes to make 3x as much money with less effort and everyone who isn't would have moved on to highsec to make the same amount of isk in l4s or incursions. Null bears said hi sec miners (the lowest income in game) have to spam d-scan and be aligned. But wait, they won't want to use their own medicine. How fitting, eh?
The medicine only tastes like **** if you have to take it yourself...
I'm an American, English is my second language... |

Bootleg Jack
Potters Field
146
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Posted - 2012.06.25 20:39:00 -
[9] - Quote
James Amril-Kesh wrote:Bootleg Jack wrote:James Amril-Kesh wrote:Removing local would be stupid, because then all alliances would have to do is invest some small amount of money on alts to stay camped, cloaked, on gates in specific systems and watch for people coming and going. The end result would be almost exactly the same as it is now. That doesnt sound exactly the same at all to me, it sounds like people having to put forth effort to get intel. It requires little effort apart from, you know, requiring alt accounts for this singular purpose. Which is why it's stupid.
cyno alts, forum alts, miner alts, mission alts, exploration alts, PvP alts, PvE alts, hauler alts
wait I'm an American, English is my second language... |

Bootleg Jack
Potters Field
146
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Posted - 2012.06.25 23:14:00 -
[10] - Quote
Shepard Wong Ogeko wrote:Marconus Orion wrote:I have a serious question. I see a lot of 'risk vs. reward is better in high sec' used a lot. What ratio should it be where living in null is worth the risk of no local in the game? Granted this is assuming other changes were to happen like fixing null industry and market to name a couple. It would have to be better reward than wormholes for the average nullsec player. You would have no local, but you also have warp-to's most everything, cynos to drop caps/blops on you and "set destination" to your system for subcaps. Wormholes would be safer, since there are limits on the ships that can come in, entrances can be closed, and you have to probe down anyone. In order to balance it all out, nullsec would have to get many of those same features that wormholes have. Which just leads me to ask; Why reinvent the wheel when there are already some 5000 wormhole systems. And if wormhole mechanics were so popular, CCP could just add more wormhole systems. Go gank ratters in wormholes already. You'll make more isk stealing their loot any way.
You sound like you want it to be safe, man do what you goons tell the miners to do, A L I G N and S C A N 
Whats good for the goose is not good for the gander?
Next you will need CONCORD protection 
I'm an American, English is my second language... |

Bootleg Jack
Potters Field
152
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Posted - 2012.06.26 22:08:00 -
[11] - Quote
James Amril-Kesh wrote:So are you posting with alts, Bootleg Jack and Lucy Ferrr, or do you actually have no experience with nullsec as it would seem from killboard stats?
Post with your main please.
Nope all you get is an alt, the Forums and EvE are two different games  I'm an American, English is my second language... |

Bootleg Jack
Potters Field
152
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Posted - 2012.06.26 22:41:00 -
[12] - Quote
Scatim Helicon wrote:Soldarius wrote:I've done both nul and w-space. I felt delayed local was a vast improvement over immediate mode. I improved my pvp abilities more in 2 months of w-space experience than in 2 years of nulsec. Again, wormspace is what it is because of mass limitations, unpredictable entry/exit points, and no cynos, as well as delayed local. Introduce delayed local into 0.0 as it is and all you'll see is massive gangs of recons and stealth bombers fumbling around blindfolded and the occasional blackops hotdrop.
A L I G N
and
S C A N
Goonbears are slow learners... 
I'm an American, English is my second language... |
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